From the great Alan Moore, writer of Watchmen.
What is The League of Extraordinary Gentlemen about?
Comic book series co-created by writer Alan Moore and artist Kevin O’Neill, The League of Extraordinary Gentlemen was initially presented as a kind “Justice League of Victorian England” but evolved to become something more literate and more … extraordinary.
Taking pieces from great works of literature (science-fiction ones and more), Moore and O’Neill tale a story in which Allan Quatermain, Mina Murray, Captain Nemo, Dr. Henry Jekyll and Edward Hyde, and Hawley Griffin, the Invisible Man must unite to defeat powerful enemies of England.
The League of Extraordinary Gentlemen Reading Order:
- The League of Extraordinary Gentlemen, Volume I – London, 1898. The Victorian Era draws to a close and the twentieth century approaches. It is a time of great change and an age of stagnation, a period of chaste order and ignoble chaos. It is an era in need of champions. Allan Quatermain, Mina Murray, Captain Nemo, Dr. Henry Jekyll and Edward Hyde and Hawley Griffin, the Invisible Man, form a remarkable legion of intellectual aptitude and physical prowess: The League of Extraordinary Gentlemen.
- The League of Extraordinary Gentlemen, Volume II – Allan Quatermain, Mina Harker, Captain Nemo, The Invisible Man, and Dr. Jekyll & Mr. Hyde must once again answer the call of mother England to face the most unimaginable and fearsome foes ever: invaders from Mars! As London is attacked, leaving the Thames aglow from burning husks of tenements, mass hysteria seizes the nation. But now is the time for courage, for self-sacrifice, for valor … and for treachery!
- The League of Extraordinary Gentlemen, Black Dossier – In the 1950s, England is not what it was, and with the League of Extraordinary Gentlemen disavowed, Mina Murray and Allan Quatermain seek answers that can be found only in the Black Dossier, a book buried deep in the vaults of their old headquarters. These secrets are revealed, along with the secret history of their predecessors!
- The League of Extraordinary Gentlemen, Volume III: Century – From the occult parlours and crime-haunted wharfs of 1910, through the criminal, mystical and psychedelic underworlds of 1969 to the financially and culturally desolated streets of 2009, the disintegrating remnants of Miss Murray and her League must combat not only the hidden hand of their undying adversary, but also the ethical and psychological collapse accompanying this new era. Contains Century 1910, Century 1969 & Century 2009.
- The League of Extraordinary Gentlemen, Nemo Trilogy – Spinoff graphic novels follow the terrifying pirate queen Janni Nemo in her confrontations with unearthly Antarctic horrors, mechanical metropolitan monstrosities, and depraved tropical tyrants.
- Nemo: Heart of Ice – It’s 1925, fifteen long years since Janni Dakkar first tried to escape the legacy of her dying science-pirate father, only to accept her destiny as the new Nemo. Now, tired of her unending spree of plunder and destruction, Janni launches a grand expedition to surpass her father’s greatest failure: the exploration of Antarctica.
- Nemo: The Roses of Berlin – It’s 1941. When the pirate queen Janni Nemo learns that her loved ones are held hostage in the nightmarish Berlin, she has no choice save to intervene directly.
- Nemo: River of Ghosts – It’s 1975. Janni Dakkar, pirate queen of Lincoln Island and head of the fabled Nemo family, is eighty years old and beginning to display a tenuous grasp on reality. Pursuing shadows from her past, she embarks on a voyage down the vastness of the Amazon, a last attempt to put to rest the blood-drenched spectres of old.
- The League of Extraordinary Gentlemen, Volume IV: Tempest – Opening simultaneously in the panic-stricken headquarters of British Military Intelligence, the fabled Ayesha’s lost African city of Kor and the domed citadel of ‘We’ on the devastated Earth of the year 2,996, the dense and yet furiously-paced narrative hurtles like an express locomotive across the fictional globe from Lincoln Island to modern America to the Blazing World; from the Jacobean antiquity of Prospero’s Men to the superhero-inundated pastures of the present to the unimaginable reaches of a shimmering science-fiction future.
The original two League Of Extraordinary Gentlemen epics are collected in a single volume.