All of the Books!
Who is Brandon Mull?
Brandon Mull is a #1 New York Times best-selling author of the Fablehaven, Beyonders, and Five Kingdoms series. Born in 1974, he did several jobs before becoming a full-time writer: he worked as a comedian, a filing clerk, a patio installer, a movie promoter, a copywriter, and briefly as a chicken stacker.
Mull dreamed of becoming a fantasy writer after reading The Chronicles of Narnia, Lord of the Rings, and Harry Potter. He worked on his first novel after graduating from Brigham Young University in 2000, but it was rejected by many agents and publishers. If this novel didn’t find an editor, Shadow Mountain Publishing saw potential and asked Mull to write something else. He wrote Fablehaven, which would become a success and the first in a five-book series and a sequel series.
Brandon Mull lives in Utah with his four children and a dog named Buffy the Vampire Slayer.
Brandon Mull Books in Order:
Fablehaven follows siblings Seth and Kendra Sorenson who find out their grandfather and grandmother run Fablehaven, one of the last places mythical creatures can live in peace. Now they must defend this place and its creatures from a horde of imprisoned demons. For more details, go to the Fablehaven reading order.
- Fablehaven: Shadow Mountain (2006)
- Fablehaven: Rise of the Evening Star (2007)
- Fablehaven: Grip of the Shadow Plague (2008)
- Fablehaven: Secrets of the Dragon Sanctuary (2009)
- Fablehaven: Keys to the Demon Prison (2010)
- Dragonwatch: A Fablehaven Adventure (2017)
- Dragonwatch: Wrath of the Dragon King (2018)
- Dragonwatch: Master of the Phantom Isle (2019)
- Dragonwatch: Champion of the Titan Games (2020)
- Dragonwatch: Return of the Dragon Slayers (2021)
- Beyonders: A World Without Heroes (2011) — Jason Walker has often wished his life could be a bit less predictable – until a routine day at the zoo ends with Jason suddenly transporting from the hippo tank to a place unlike anything he’s ever seen. In the past, the people of Lyrian welcomed visitors from the Beyond, but attitudes have changed since the wizard emperor Maldor rose to power. The brave resistors who opposed the emperor have been bought off or broken, leaving a realm where fear and suspicion prevail. In his search for a way home, Jason meets Rachel, who was also mysteriously drawn to Lyrian from our world. With the help of a few scattered rebels, Jason and Rachel become entangled in a quest to piece together the word of power that can destroy the emperor, and learn that their best hope to find a way home will be to save this world without heroes.
- Beyonders: Seeds of Rebellion (2012) —Jason is back in the world he’s always known—yet for all his efforts to get home, he finds himself itching to return to Lyrian. Jason knows that the shocking truth he learned from Maldor is precious information that all of his friends in Lyrian, including Rachel, need if they have any hope of surviving and defeating the evil emperor. And as soon as Jason succeeds in crossing over to Lyrian, he’s in more danger than ever.
- Beyonders: Chasing the Prophecy (2013) —Jason and Rachel were not born in Lyrian. They did not grow up in Lyrian. But after all of the battles and losses, the triumphs and adventures, and most of all, the friendships forged in this fantastical world, Lyrian has become home to them in a way they never could have imagined. And so, armed now with the prophecy of a dying oracle, they have gone on their separate quests—each surrounded by brave and powerful allies—knowing that the chance for success is slim. But Jason and Rachel are ready at last to become the heroes Lyrian needs, no matter the cost.
Five Kingdoms Series
- Five Kingdoms: Sky Raiders (2014) — After Cole sees his friends whisked away to some mysterious place underneath the haunted house, he dives in after them—and ends up in The Outskirts. The Outskirts are made up of five kingdoms that lie between wakefulness and dreaming, reality and imagination, life and death. It’s an in-between place. Some people are born there. Some find their way there from our world, or from other worlds. And once you come to the Outskirts, it’s very hard to leave. With the magic of the Outskirts starting to unravel, it’s up to Cole and an unusual girl named Mira to rescue his friends, set things right in the Outskirts, and hopefully find his way back home…before his existence is forgotten.
- Five Kingdoms: Rogue Knight (2014) — Cole’s hunt for his lost friends has led him to the kingdom of Elloweer. Accompanied by new friends Mira, Twitch, and Jace, Cole teams up with the resistance movement and joins the search for Mira’s sister Honor. But Elloweer has grown unstable. A mysterious enemy is wiping out towns, leaving no witnesses or survivors. And an infamous rebel known throughout the kingdom as the “Rogue Knight” is upsetting the balance of power. With enemies in pursuit, Cole and Mira must resort to a fascinating new kind of magic to protect themselves. Every move is filled with danger as Cole and his friends try to outwit the High King, who will stop at nothing to regain what he has lost.
- Five Kingdoms: Crystal Keepers (2015) —Cole Randolph still can’t believe the way his life has been turned inside out. Stuck in a strange land far from home, he found his friend Dalton and has survived the first two kingdoms of the Outskirts. But none of that has prepared him for the magnetic highways and robotic bounty hunters of Zeropolis. On the run from the High King’s secret police, Cole and Dalton venture to find more of their lost friends—and help their new friend, Mira, locate her sister Constance. But as their enemies ruthlessly dismantle the resistance, time is running out for Cole to uncover the secrets behind the Zeropolitan government and unravel the mystery of who helped the High King steal his daughters’ powers.
- Five Kingdoms: Death Weavers (2016) — Since arriving in the Outskirts, Cole and his friends have fought monsters, challenged knights, and battled rampaging robots. But none of that has prepared them for Necronum. In this haunting kingdom, it’s hard to tell the living from the dead, and secret pacts carry terrifying risks. Within Necronum lies the echolands, a waystation for the departed where the living seldom venture. Still separated from his power, Cole must cross to the echolands and rely on his instincts to help rescue his friends. With enemies closing in, Cole risks losing everything to find the one thing that might save them.
- Five Kingdoms: Time Jumpers (2018) — Cole Randolph can barely remember what life was like back home in Arizona. It’s hard to imagine there was a time he didn’t wake up to daily threats and danger. But Cole is still determined to find a way home with his friends and to set things right in the Five Kingdoms before he leaves. That means traveling to the last of the kingdoms—Creon. It’s a place where time itself can be manipulated, where reality can bend and change. On one last death-defying mission, Cole must use everything he has learned to face a villain with powers beyond anything her has seen before. The past, present, and future are all at stake in this epic conclusions to the bestselling Five Kingdoms series.
Candy Shop War
- The Candy Shop War (2007) — Nate, Summer, Trevor, and Pigeon—meet the grandmotherly Mrs. White, owner of the Sweet Tooth, and soon learn about the magical side effects of her candies. In addition, the ice cream truck driver, Mr. Stott, has arrived with a few enchanted sweets of his own. But what about the mysterious man in the dark overcoat and fedora hat? Why are all these “magicians” trying to recruit Nate and his friends? Who should they trust?
- Arcade Catastrophe (2012) — Something fishy is going on at the new amusement center in Walnut Hills. The trouble seems linked to the mysterious disappearance of Mozag and John Dar, who have spent their lives policing the magical community. When Nate and his friends are asked to help investigate, they discover that the owner of Arcadeland is recruiting members for four different clubs. When each club is filled, he will begin his quest to retrieve a magical talisman of almost unimaginable power. With John Dart and Mozag sidelined, will Nate, Summer, Trevor, Pigeon, and their new friend Lindy, find a way to save the day?
Pingo (Picture Books)
- Pingo (2009) — illustrated by Brandon Dorman. Like many kids his age, Chad has an imaginary friend. His friend was Pingo. The two would fight ninjas, brew magical potions, and float in zero gravity. Each day was a fun-filled adventure until Chad decided he was too old to have an imaginary friend. But Pingo wasn’t ready to leave Chad alone and started tormenting him and causing all kinds of mischief. Can this once inseparable duo ever be friends again?
- Pingo and the Playground Bully (2012) — Prequel to Pingo, illustrated by Brandon Dorman. In first grade, Chad and his imaginary friend, Pingo, meet other kids and their imaginary friends: Gary protects the galaxy with Sparky the robot; Tiffany helps save the day with Awesome Girl; and Dustin can hide Mr. Bob in his pocket. One recess, after defeating a clan of lava monsters, Chad and his friends decide to have a contest to see which imaginary friend is the smartest or the strongest or the sneakiest. However, when Jeremy, the schoolyard bully, and his imaginary friend, Grunt, decide to prove that they’re the best, Pingo saves the day by befriending Jeremy and Grunt and inviting them on an adventure down the Amazon River.
Contribution to Spirit Animals
Brandon Mull created the story arc for the series Spirit Animals, and wrote the first book, as well as a few tales. A Reading order for the series is coming soon!
- Spirit Animals: Wild Born (2013) — In the world of Erdas, four children are about to discover if they have a spirit animal bond, a rare link between human and beast that gives great powers to both. Separated by vast distances, Conor, Abeke, Meilin, and Rollan each see a flash of light . . . and then the animals emerge. Wolf, leopard, panda, falcon. Each of the children has summoned a beast from legend. Now their fate is set. The four heroes and their animals must band together on a dangerous quest. A dark force from the past is rising, and only they have the power to stop it.
- Tales of the Great Beasts (2014) — by Brandon Mull, Gavin Brown, Nick Eliopulos, Billy Merrel, and Emily Seife. Briggan the Wolf, Uraza the Leopard, Jhi the Panda, and Essix the Falcon — the Four Fallen. Long before they were spirit animals, they roamed the wilds as Great Beasts, the most powerful beings in Erdas. When a mad king arose, the four banded together with an army of humans and animals to defeat him. But they weren’t the only Great Beasts in the war. A deadly scheme was already underway, hatched by two of their own. To save their world, the four had to give up their lives. These are the lost stories of the most selfless acts of bravery that Erdas has ever seen, and the secret betrayal that started it all.
- Tales of the Fallen Beasts (2016) — by Brandon Mull, Gavin Brown, Nick Eliopulos, Billy Merrel, and Emily Seife. All across the world, legends are appearing. Great Beasts — once the most powerful beings in Erdas — are being summoned as spirit animals. Bonded to special kids, they unite the human and animal worlds. But a mysterious stranger is hunting these legends, just as they are reborn, and he’s crushing anyone who stands in his way. These are the stories of those stolen legends, and of the young heroes who will stop at nothing to get them back.
- Smarter Than a Monster (2019) — Paired with whimsical monster illustrations, this picture book explains how knowing Monster Facts can help kids outwit them.